Georgia Fans Can Help Team With EA Sports College Football
Schools will get paid when players pick their teams in EA Sports College Football 26, set to launch July 10.

LOS ANGELES, CA – JUNE 10: Josh Cherniss of Los Angeles, CA plays EA Sports ‘Madden NFL 18’ during the Electronic Arts EA Play event at the Hollywood Palladium on June 10, 2017 in Los Angeles, California. The E3 Game Conference begins on Tuesday June 13. (Photo by Christian Petersen/Getty Images)
Schools will get paid when players pick their teams in EA Sports College Football 26, set to launch July 10. This news came from papers released after a public records request.
"For each CFB product released by EA SPORTS, we (CLC Learfield) will provide a percentage for each institution based on the games played for that institution as a percentage of the total games played across all institutions," stated documents obtained by Matt Liberman of Cllct Media.
The payment structure marks a shift from the previous ranking-based system. Now, all 136 FBS schools can earn money when gamers choose their teams, not just from past success on the field.
Although exact financial details remain undisclosed, one example suggests that if the total royalty pool is $100 million, a school like Georgia could receive $1 million for every 1% share of in-game usage.
Student-athletes win big in this version. Their pay jumps to $1,500-$3,000 for appearing in the game. Last time, they got $600 and a game copy.
The previous game smashed records. Within five months, players logged 1.7 billion matches, making it the top-selling sports game ever. This pushed all FBS schools to accept the new payment plan for 2026.
This money-sharing fits with big shifts in college athletics. It matches the timing of the House deal, which aims to control NIL funds through school-run sharing and approved outside partnerships.